Pie Quest

I had 4 main goals with this project

1. Familiarize myself with godot well enough to create something more challenging. And it worked! 

2. Focus mostly on coding part without trying to make a masterpiece artwork. That's why I'd used Kenney's assets pack, witch worked great, love it so much

3. Make something my wife would like. She had a specific set of tasks: you shouldn't be able to die or to loose, you need to find objects and make pies (with the last one I kinda took the creative liberties but it worked fine in the end)

And I think I did great! 

Development log

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